Showing posts with label Sculpting. Show all posts
Showing posts with label Sculpting. Show all posts
Sunday, June 10, 2012
BJD Silicone Molds and Junk Casts
FYI-- One and a third gallons of AM 128 RTV Silicone Rubber makes 3 complete molds (upper torso, lower torso, head) and 4 small half-molds (hands, head cap, both feet in one mold), plus ball-joint junk molds used in elbows, knees, shoulders and hips, for a 1/4 scale ball jointed doll. I'll need to buy another gallon to finish off the small molds, and to mold the arms and legs. And this is just for junk-casting! I'll need another round of silicone to cast the Masters.
Wish I hadn't wasted the first 2/3 of a gallon a few months ago on half-parts I never used! I live and learn, I guess, especially with materials I've never used before. Now I'm hoping I didn't screw up anything important, and that the very EXPENSIVE molds I've finished work properly (i.e. not get stuck together or rip or what have you). I'll know tomorrow. I maybe have enough resin to cast each of the three finished molds a couple times.
Hopefully, too, the original doll parts will survive molding. I'd love to see her completely assembled and finished.
Note 1: I forgot to key-up one of the hands before pouring silicone. I'll attempt to fix this by gouging out a few keys in the flip side.
Note 2: A gallon of silicone doesn't fill up nearly as much mold space as you'd think. I bought what I could afford. No fancy cubic-centimeter estimates here. Just hoping it woulda been enough. Perhaps there was some waste, but I'd rather waste a bit than skimp on the stuff and tear a mold.
Note 3: Now that I thought about it, I coulda keyed up the hand mold right through the wet silicone with the end of a paint brush. It would have filled in the holes. (I just ran into the other room to try it.) Now it's set up too firmly to do that. LOL. Filing that little realization away for future reference...
UPDATE: Two of the molds weren't sealed well enough and started leaking out the bottom. I used clay AND hot glue AND smooth-sided cardboard. Guess I missed a spot. *sigh* Damage control may have been sufficient, but I don't know yet...
UPDATE 2: I ran outta silicone AND resin. I managed a really rough junk cast of the head, upper and lower torso. Both dolls are strung together with a section of chopstick in the head and a rubber band or two tied beneath the crotch. Both dolls hold pretty much any pose (except those requiring limbs :D). You can see the imperfections, bubbles and other nasty stuff really well in the white resin, but I feel better that I at least accomplished this much with her before running out of stuff to work with...
If I sound discouraged, I'm not really. Just tired and a bit disappointed that I won't get all my molds made over my weekend off from work. And poor. ;) Also feeling poor. Now I have to buy another gallon of silicone if I can afford it, and probably some more resin. Thank goodness the mold release will last a while! This delay just means I should work on the remaining parts so that maybe they'll go straight to Master molding... maybe?
Cuddles,
Tamara
Labels:
BJD,
Dolls,
How-To,
Moldmaking,
Myth-Babies,
PROCESS,
Resin Casting,
RTV Silicone,
Sculpting
Wednesday, May 16, 2012
BJD Progress Collage 6
The first Myth-Babies BJD is looking almost whole. This is the most exciting progress shot yet! Why? Because she not only has all her parts and joints... The parts are actually starting to work right!
Since the last progress post, I have completed the new upper torso, roughed out finished arms and completed hands. I have made a load of unseen tweaks for functionality purposes. I've completely reworked the legs and knee/elbow joints, and re-set the sockets with the new joints.
I accidentally shattered parts of the original legs and had to remake or repair them. That's why they look rough and crappy. I have more layers and smoothing to do before they'll look presentable!
I'm running out of the pretty pale mixed-up base clay. That's okay by me, since the pure Sculpey III clay is stronger and smoother for the detail work I have to do now. I still haven't figured out which type of hip joint I want to make, so I have only giant resin spheres I made until I decide.
Overall, the doll looks pretty rough and lumpy up close. I'll be sanding and patching her up while I finish up the joints. I'll also be working on her insides-- setting eye wells and hollowing out the head a bit, plus getting her ready for molding by smoothing the core-mold surfaces. (Her forehead is thick because of all the extra clay I needed to add!) Then on to the fine detail work. Not long from now, she'll start getting coats of paint, more sanding and prepped for molding!
I welcome constructive criticism. Let me know what you think, or how I can improve! Thanks!
Cuddles,
Tamara
OTHER PROGRESS SHOTS:
Head Sculpt : http://briescha.deviantart.com/#/d4v3fnq
Progress Collage 1: http://briescha.deviantart.com/#/d4v5ddt
Progress Collage 2: http://briescha.deviantart.com/#/d4v5mx3
Body, Arms, Legs: http://briescha.deviantart.com/art/BJD-Progress-Arms-and-Legs-295628812
Progress Collage 3: http://briescha.deviantart.com/#/d4wwgrz
Progress Collage 4:
http://briescha.deviantart.com/gallery/#/d4xp9r2
Progress Collage 5: http://briescha.deviantart.com/art/BJD-Progress-Collage-5-301798969
Labels:
BJD,
Dolls,
How-To,
Myth-Babies,
Sculpting,
Tamara Henson Studios
Wednesday, May 2, 2012
Myth-Babies Reborn Preview!
As part of my series of Myth-Babies Reborn vinyl dolls, I started with a small Berenguer-designed doll called "Lil Cutesies". I removed the thick, stylized hair with my Dremel and sandpaper. I removed the existing paint with acetone and then washed the head in soapy water. Then I sculpted (and will paint) elf ears.
Later, I'll be adding finishing touches with paint and hand-rooting hair to complete the doll. When he/she is finished, I'll make a post in my Etsy store:
http://www.etsy.com/shop/TamaraHensonStudios
Cuddles,
Tamara
Later, I'll be adding finishing touches with paint and hand-rooting hair to complete the doll. When he/she is finished, I'll make a post in my Etsy store:
http://www.etsy.com/shop/TamaraHensonStudios
Cuddles,
Tamara
Myth-Babies Info:
Based on the creatures from Centaria, a world in my novel series Pathos, Myth-Babies are cuddly anthropomorphic versions of your favorite legends, myths and fairy-tales. Many Myth-Babies will also feature main characters found in my novels.
Myth-Babies will be released in the following forms:
1) Myth-Babies Reborn: Existing vinyl dolls, sculpted and modified to include realistic and fantasy characteristics. Reborn Myth-Babies are one of a kind, hand-altered, handpainted art or prop dolls.
2) Myth-Babies Cuddlers: Resin ball-jointed or cloth-bodied vinyl baby dolls, Doll with eyes and rooted hair or wig, Character Story and Numbered Certificate of Authenticity. These dolls will initially be hand-cast from my sculpts, and as such, in very limited editions! (Blank dolls may be fully customized through Commissions process to create a one-of-a-kind art piece!)
3) Myth-Babies BJD: Asian style Ball-Jointed Fashion dolls: Doll may come with eyes and wig, Faceup, 1 Simple Clothing Set (called a "Fullset"), Character Story and Numbered Certificate of Authenticity. (Blank "base" dolls may be made available, as well!)
4) Myth-Babies Plush: Chibi Character Dolls with painted faces and non-removable felt clothing.
5) Myth-Babies Accessories: Customization parts, Additional Clothing Sets, Iconic Artifacts from the Novels, BJD Weapons and Armor, Wigs, Eyes, etc.
Labels:
Art,
Centaria,
Dolls,
How-To,
Myth-Babies,
Pathos Series,
Reborn,
Sculpting,
Vinyl Dolls
Thursday, April 26, 2012
Myth-Babies BJD Progress Collage 4
My first Myth-Babies girl just got all pointy-eared! She's gone through a lot of work that you can't see, too. (She's lounging on my work table, on her towel and cookie sheet.)
Here's what I've done since last time:
1. I reworked her head and face to have the pointed ears I originally planned. I refined her eyes and re-sculpted her nose. I adjusted her mouth and worked on the socket for her neck.
2. I cut out her knees and sanded down the too-large elbows to make a flat-sided knee for her. Then I attached the knee piece to the front of her knee. Added clay to fill in the empty spots and smooth it.
3. Sculpted new elbows using smaller beads and Sculpey. Sculpted feet over a foil-and-wire armature attached to a wooden bead. Mr. Dremel helped with the cuts in the bead.
4. X-Acto'ed and sanded and sanded and carved and sanded some more to hollow out the limbs so they could receive the knees, elbows, wrists and ankles and generally refine overall sculpture. I. Now. Hate. Sanding. Will follow instructions to make these joints BEFORE baking in the future... But she's finally starting to look smooth rather than lumpy. :D
5. Fitted upper and lower torso better by adding clay and making another impression.
6. Painted hips and shoulder joints to prep them for casting in resin. (That's why they're absent in this collage.) I want to have duplicates in case I mess up!
7. Prepped some beads to start the hands soon!
Let me know if you have any questions on this first-time process. I'll try to help where I can. I also appreciate constructive criticism! (Which translates to "Pleeeeease help me if I'm messing up!)
Cuddles,
Tamara
(I plaster my website on there, but it's in need of an update. So far, dA is more up-to-date...)
OTHER PROGRESS SHOTS:
Head Sculpt : http://briescha.deviantart.com/#/d4v3fnq
Progress Collage 1: http://briescha.deviantart.com/#/d4v5ddt
Progress Collage 2: http://briescha.deviantart.com/#/d4v5mx3
Body, Arms, Legs: http://briescha.deviantart.com/art/BJD-Progress-Arms-and-Legs-295628812
Progress Collage 3: http://briescha.deviantart.com/#/d4wwgrz
Wednesday, April 25, 2012
Reference VS. Outta My Head
I posted the following on DeviantArt and am waiting for the potential backlash. I don't have many watchers over there, so I doubt it'll create a stink. But it IS a legitimate concern I have. Let me know what you think:
"In the extensive browsing I've done here on dA, I noticed how far I have to go to reach my full artistic potential. Some pretty amazing stuff on here! But then I realized that the major disconnect in my art and "theirs" is the extensive use (legal or otherwise) of reference material for the completion of many of these works. As I work mostly out of my head, but don't disdain use of reference, I found my work doesn't compare to many for this really basic reason. Most of my art is doodled when I don't have access to reference, or when I want to preserve a stylistic approach that reference would affect.
I have noticed repaints over copyrighted photography or artwork, blatant redraws of anime/manga pages, and impressively-drawn/finished digital art that may or may not have used "reference material" in the completion process. Reference material is to be looked at for inspiration, not to be ripped directly from the source material. Now, I know such a staunch position on use of reference can't be all that popular in this community. I doubt many people who misuse reference will respond to this message unless they are angrily defending their process or angrily denying their process. So in that case, please don't bother commenting. I mean no personal disrespect. Your methods, while they may garner much attention and praise, simply are not my methods.
I could discuss at length how the beloved Masters used mirrors and other tricks to exactly copy the portraits of their subjects onto the canvas, and that these methods were considered acceptable for accuracy's sake. It wasn't the resulting "copied" drawings that made the Masters... Masters. It was the finishing of the work. But when photography came into existence, the need for accurate recording of an individual's face by an artist dissipated. Art was freed to be more organic and less "perfect." (That's just the Master's degree talkin'. Teachin' art is a habit and one-time profession.)
Now, apparently the "change three things" rule exonerates copiers from the copyright laws. And, more apparently, as long as an artist doesn't make money from that art, it's okay. (The originator of the character or concept COULD sue you for damages, especially if your work is wildly popular.) You're not going to see someone paint a near-exact work of the Mona Lisa and expect someone to believe they originated the concept. Also, I do not count useful "Master's Copies" among blatant copyright infringement. They have their place in a student artist's skills development. Sharing techniques, skills and procedures is an age-old method of creating improved artistic techniques, skills and procedures. And deviantArt is very generous in this respect. So even THAT isn't the issue.
I think, at the core of what bothers me, is that some artists soak up praise for their work and don't readily admit that they used or abused the reference process. Why? Because they wouldn't get as much praise for it. I'm not good at keeping up pretenses. If I use reference for more than it's basic intention, I'll let you know. And if you've read this far and would like to answer my questions, I welcome your opinions...
Now, I know we're all "deviants" here, but at what point does use of reference lose it's respectful position in artistic society? Do you agree that money-making is the fine line between okay and not okay? Or is over-use of reference without commentary a breach of trust to viewers, who think some artists are awesome without basis?
Curious as to what all...2 or 3 of you will think! :)"
Cuddles,
Tamara
Wednesday, April 18, 2012
100 Posts, and BJD Progress!
Myth-Babies Ball-Jointed Doll Progress:
Row 1: I worked on the face, giving her better eye shape and depth. There's a lot of difference from that first pic on the left to the current head shape! I narrowed her cheeks and lengthened and tapered her chin. I also filled in the too-long lip line for a cleaner sculpt. Next: new ears and full details! (Pay no attention to the green stuff on her face. That's my Sharpie marks to keep it symmetrical. Still need to work on her nose, too...)
Row 2: Testing the fit and function of the unfinished hip joint after hollowing out parts of the legs. The third picture is of my sorta finished hip, shoulder and elbow joints. I cast solid hemispheres from Batchix's Shapeways parts, glued them and Sculpey-ed them together for the spheres. I used small wooden beads and Sculpey for the elbows. I may or may not have used hot glue to hold these pieces together... ;)
Row 3: Comparison of old bust/upper torso and new bust/upper torso. I wanted to give her a more natural breast shape. Plus, she needed a thicker neck.
Let me know what you think!
Cuddles,
Tamara
Thursday, April 5, 2012
BJD Progress Collage 1
Since I'm only posting finished work on my official website (and there isn't that much finished work over there! :D) I decided to do some collages and tutorials of my BJD project.
1. Rough form over aluminum foil ball wrapped in plastic wrap. It's shiny because the Sculpey is too warm. Into the freezer it goes! (Yes, plastic wrap melts in the over. Just followin' instructions from Vivcore's awesome tutorial: http://www.vivcore.com/dolly_daydream/making_a_doll.html)
2. Pouty lip! By the third or fourth mess-up on her mouth, she was sad. :)
3. Crooked eyes! After I baked and built up the back of the head (leaving an opening for the head cap, I noticed how horribly crooked the eyes were.
4. Profile of built-up head. No armature here. Just free-handed it.
5. Body armature: More plastic wrap over aluminum foil, with a drinking straw inserted for the neck. This time I used safe-release masking tape over the whole thing.
6. Front view of unfinished amply-proportioned body. Yeah, they're big. Bad habit of mine? *shrugs* (I toned them down before baking... sorta!)
7. Profile of boobs, I mean body, prior to finishing and baking.
8. My second sketch of a Unisex doll concept. Obviously not basing the doll on this sketch, except for proportions.
9. The unfinished head with eyes. I just used the Dremel to thin the face from the inside, making a place for her eyes. I was able to figure out where my proportion issues are gonna crop up. Not an expert, but I'm thinkin' these cheap eyes are a bit too small for my girl. She looks neurotic!
So this is how I spent my mid-week weekend. Using a combo of Batchix and Vivcore's techniques has worked well so far. :D Since I snapped these pics, I have sculpted the head cap, tweaked the body sculpt, and baked everything.
Throw some constructive criticism my way! :D
Cuddles,
Tamara
Wednesday, April 4, 2012
My First BJD Face Sculpt
STEP 1: My first rough face sculpt for the first Myth-Babies BJD! Find out more about Myth-Babies on my website: http://www.tamarahensonstudios.com/myth_babies.htm
I sorta followed the tutorial listed here: http://www.vivcore.com/dolly_daydream/making_a_doll.html. It's a great visual resource. The only changes I'll be making are 1) My doll's knees and elbows will be double-jointed and 2) I'll be using Batchix's Shapeways doll joints to be found here: http://www.shapeways.com/shops/batchix
Building up the head next, then starting on the body! A full tutorial with pictures will follow, hopefully with pics that the provided tutorial maker didn't include...
I built up this face-plate over an aluminum foil ball covered in plastic wrap. Plastic wrap was suggested by the tutorial maker, and is kinda silly since I had to peel it off after baking (expected it to melt anyway, plus the Sculpey wouldn't stick to foil, anyway!) The face is un-sanded and still needs tweaking, building up and hollowing out so her eyes can fit.
I used a 50/50 mixture of Sculpey III and Original Sculpey, mainly because of a resounding lack in local REAL craft supplies stores. Only found a multicolor-pack at Wal-Mart. Also, stretching the stuff because I am cheap. The hubby and I mixed all brightly hued Sculpey III together into a big brownish-purple lump, then combined it with the white Original to get a nice violet. That's my art degree put to good use... ;)
I'm still trying to decide whether my body sculpt will be unisex, adult male or adult female. Since this face is female, that may rule out one option! ;) Anyone have any suggestions or feedback?
Cuddles,
Tamara
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